My name is Kelly Cargill and I am a Senior, Graphic Design student at Binghamton University. I assist with poster and flier designs at the Vestal Public Library and have experience in Photoshop, Illustrator, InDesign, and Lightroom. When I'm not working on design projects I enjoy reading, watching movies, spending time with family, and sipping Earl Grey Tea.
Vannevar Bush created the idea of the Memex in his 1945 article called As We May Think. This is a Functional Specification that gives a brief overview of the machine, explaining its purpose, physical description, use cases, and features. The following posts will go more in depth on the Memex showing a User Flow Diagram, Device Illustration, and a Magazine Ad for the device.
The user flow diagram helps to understand how the Memex machine will work. This particular flow illustrates the steps of viewing texts and taking notes on the Memex, two of its most used functions. The diagram walks the user through turning the machine on, finding and selecting texts, scanning notes, and turning the machine off.
The memex has never been built, but many have created prototype illustrations that may or may not look something like this. The most important features are the veiwing panels and keyboard which can be viewed in detail in the PDF linked below.
Creating an ad for the memex was the final piece of the project. I chose to advertise my memex using a vintage, space-age aesthetic similar to what would have been done during the time of Vannevar Bush.
To begin the project we needed to collect data from a questionnaire. I designed my questionnaire to find out people's opinions of women in sports. If they watch women play professional sports, if they have problems with female reporters and the like. Sports are a large part of American culture that has become more inclusive over the years but maybe not to the extent that people think. The questions I chose are some that I would genuinely like to ask sports fans, or even non-sports fans, not because there is a right or wrong answer but because I'm curious.
Turning data into multiple visuals is quite the process. I chose to abstract aspects of the data to create a unique layered "icon" that is individual to each person's answers.
Each of these images is comprised of one person's answers. The images can be broken down into 9 different elements, one for each question. Some elements are clearly defined such as the gender of the person who responded and the color scheme being based on their favorite team. Other elements were abstracted to create a more layered, intriguing design. My hope is that those who answered the survey would be able to connect with the visual representation of their answers in someway. Click the link below to view all of the data portraits and the key of each element.